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Saishen Fuma
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I am just thinking what the dungeons are going to be like. And of course you cannot get the new allagan tombstomes till your lvl 60. Interesting. Well then first thing on my list before Alexander being his heavy ass down here.

Vackashken
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I can't help but feel that smn is going to become the top tier mage dps now. Slowly falling into depression.



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 Haven't seen the effects that Fire IV will have yet.

Also, a lot of the smn dots are being changed along with bane, so there may be more ballancing at work than there first appears.



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Vackashken
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If anything, those dots are being enhanced. Dunno, only time will tell. However, with the pushes that smn is getting, couple with mobility, virus, and raise... seems pretty damn good.



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As a sch, what I'm hoping is that they are removing the initial damage on Misasma/Miasma II. I think the Bane change is probably going to be a nerf to bring it in line with the other AoE nerfs. Might be the same for Miasma II (lol 35 potency AoE).



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I picked BLM because of flashy looking spells, now they don't even have that over SMN. Which is why I shall probably change to SMN. I feel dirty :(



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Stritchypoo wrote:

I picked BLM because of flashy looking spells, now they don't even have that over SMN. Which is why I shall probably change to SMN. I feel dirty :(

 



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Saishen Fuma
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Lmao. All this worrying

Cirrus Vatem

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Me right now totally chilling:



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Vackashken
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Saishen Fuma wrote:

Lmao. All this worrying

 When you speak, its awful.



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Sorry Vack. I'd rather Deathflare than drop giant ice cubes on people :(



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Saishen Fuma
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Lmao Vack is just hurt with the whole mage power struggle. Oh well enjoy it while you can.

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Stritchypoo wrote:

Sorry Vack. I'd rather Deathflare than drop giant ice cubes on people :(

 



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Stritchypoo wrote:

I picked BLM because of flashy looking spells, now they don't even have that over SMN. Which is why I shall probably change to SMN. I feel dirty :(

Mike, you're switching jobs for HW every single second :p
By now it's probably Bard or something

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Found this, looks like it has most of the changes they've made to current skills. BRD changes seem to be mostly buffs, Citrus.

Paladin
Riot Blade - TP cost lowered from 80 to 60
Shield Swipe - Now increases enmity gained
Shield Oath - Now increases accuracy by 5%

Warrior
Defiance - Now increases accuracy by 5%
Wrath - Still unknown

Monk
Featherfoot - Now 20% evasion rather than 25%
Demolish - DOT Duration increased by 3s
Shoulder Tackle - Still unknown, skill in DB appears identical to old

Dragoon
Heavy Thrust - Buff increased from 20s to 24s
Life Surge - Auto-crit changed from first non-magic skill to first weaponskill, therefore won't work on oGCD like Jumps anymore.
Phlebotomize - DoT increased from 18s to 24s

Ninja
Perfect Dodge - Renamed into Shade Shift, now only nullfiies damage up to 20% of max HP. Lasts 20s rather than 5s
Aeolian Edge - Must be behind rear for full potency

Bard
Mage's Ballad - The 20% reduced damage penalty is now 15%
Barrage - No longer multiplies autoattacks by 3, but weapon skills by 3. Any additional effect on the skill is only applied once.
Army's Paeon - The 20% reduced damage penalty is now 15%
Rain of Death - No longer costs TP, shares cooldown with Blood Letter, does not appear to have chance to make Quick Knock cost no TP.

Black Mage
Blizzard - Increased potency by 10
Fire - Increased potency by 10
Fire II - Unknown - possibly MP reduction, hard to tell with new amounts
Manawall - Barrier only absorbs up to 20% of max HP
Flare - Damage is reduced on second target by 10%, 3rd by 20%, 4th 30, 5th 40%, all others 50%

Summoner
Miasma - Unknown, likely MP change
Bane - Now has a 15% chance to reset Bio, Bio II, or Miasma's duration if it is lower than the original effect.
Miasma II - Unknown, likely MP change
Enkindle - Reduced cooldown from 300s to 180s
Mountain Buster
Flaming Crush
Radiant Shield - All three of these pet attacks are now elemental damage

White Mage
Stone - Unknown, likely MP change
Protect - Gives mdef base
Proshell - Replaced by Enhanced Medica, gives a 20% chance to reduce Medica cost by 50%
Stone II - Unknown, likely MP change
Presence of Mind - Is now 20% spell speed increase
Graniteskin - Removed, replaced with Quick Stoneskin, which lowers Stoneskin cast to 2.5s
Stoneskin - Reduced to 10% for all, including WHM
Holy - Damage is reduced on second target by 10%, 3rd by 20%, 4th 30, 5th 40%, all others 50%
Aero II - Dot potency increased from 40 to 50
Stoneskin II - Same as Stoneskin

Scholar
Lustrate - No longer heals % of hp, instead is an instant 600 potency heal
Fey Light - Replaced by Fey Wind, granting Skill/Spell/Auto attack increase by 30% all at once for 30s
Fey Glow - Replaced by Fey Carress, casting aoe esuna with 60s cooldown



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